Final Game #3: Friction Resistance, Momentum and Local Platforms
Friction Resistance: In my game, I have included some sloped platforms which are affected by a friction resistance. Friction is a force which resists the movement of an object. A force is added to my player's velocity which is calculated by the Cross Product between normal of surface, and the downwards Vector. Script used for the friction resistance Momentum: In my game, I have included a series of bouncing spherical objects which can lose momentum over time. In the animated clip, you can see a red object slowing down and losing momentum over time, before stopping completely. Script used for the momentum of bouncing objects. Local Friction on Harmonic Motion Platforms In my game, I was keen to add a feature to allow the player to be able to jump onto a harmonic motion platform, and allow them to move freely on it. The game has been programmed, so the player becomes a parent object of any harmonic motion platform. This means the player can keep...